

Rounding out the trio of odd assault rifles is the semi auto rifle category, featuring the Beefeater that is found in the Season Three Battle Pass system.Įvery assault rifle, whether it is burst or full auto, can be fired as a single shot weapon with a flick of the fire rate toggle, but this specific category of weapons only has a single shot option. Still, this weapon subclass can be a powerful tool within any squad or for a solo Operator and is worth a spot in your loadout if you have the skill to handle it. Shot placement is key for heavy assault rifle Users, and when it comes to close-range engagements, you may have to switch to another weapon or roll the dice against a nimble enemy. Of course, with great power comes a rather sluggish fire rate and handling statistics. When using this weapon, do not be afraid to fire a shot or two at an Operator that is less than 75 or so meters away, or for a more digestible measurement, across the roof of Superstore or straight down Scrapyard within the Boneyard. These properties put it at around the same effective range as the burst assault rifle. With enough practice, an Operator using a heavy assault rifle can down an enemy in just a handful of accurately placed shots to the head, neck, and/or upper chest. In general, these weapons are well-rounded tools that are well-suited for taking down enemies at a few dozen meters or less and are solid pickups whether they are on the ground or in a Supply Box.Ī heavy assault rifle is another oddity: it has a slow fire rate in contrast to a standard assault rifle, but the damage per shot is far superior. Reloads won’t take as long compared to most other assault rifle choices, but you may have to keep vertical and horizontal recoil in mind when firing them for more than a second straight. These weapons excel at mid to short ranges, with their optional single-fire mode allowing for precise shots down range with the flick of the toggle. The above blueprint shows the Rare version of a standard assault rifle, with two similar weapons below it in rarity, and two Assault Rifle Alpha blueprint weapons rounding out the standard assault rifle rarity rainbow. But not with assault rifles: the two flavors of “standard” weapons have their own quirks, namely that they fire fast and deal lower damage per shot, similar to a long-range SMG. This is a weak melee attack that consumes durability if it hits.Normally, we’d break down the “standard” type of weapon class within a loot pool – see also LMGs or SMGs – as an intro before diving into more specific, higher-end weapons.

If fighting a high level Hater 1-on-1, use mushrooms that inflict some sort of status ailment (Sleep, Poison, Blindness, etc) to score easy headshots for critical damage or Gore-tastic finisher.It is possible to kill 2-3 enemies with a single bullet aimed as a headshot. The bullet can go through multiple enemies if they are lined up.It can be blocked but will still be a headshot.

Contrary to its name, the rage move One-Shot Kill is not a guaranteed kill.Particularly useful on Bone Tubers since you can usually one-shot them before they can see you and dash over.Great for picking off enemies at long range but, like any firearm, the sound will attract nearby enemies.Tiger Grease x24, Tamahagane x8, War Ensemble Purple Metal x30, War Ensemble Orange Metal x24, War Ensemble Platinum Metal x8.Tiger Grease x3, Tamahagane x1, War Ensemble Purple Metal x2, War Ensemble Orange Metal x3, Tiger Grease x2, Tamahagane x1, War Ensemble Purple Metal x2, War Ensemble Orange Metal x2, Tiger Grease x1, War Ensemble Purple Metal x2, War Ensemble Orange Metal x1 GLIDER 4 Uncapped GLIDER 4 ★★★★★ (Faction: War Ensemble) Green Metal x11, War Ensemble Purple Metal x3, Hovering Metal x10 Ultra-pure Iron x25, Biofuel x8, M.I.L.K.Green Metal x4, War Ensemble Purple Metal x2, Hovering Metal x2 Green Metal x3, War Ensemble Purple Metal x1, Hovering Metal x2 GLIDER 4 GLIDER 4 ★★★★★ (Faction: War Ensemble) Steel x10, Mineral Oil x10, War Ensemble Red Metal x13, M.I.L.K.

Steel x2, Mineral Oil x2, War Ensemble Red Metal x4, M.I.L.K. Steel x2, Mineral Oil x2, War Ensemble Red Metal x3, M.I.L.K. Steel x2, Mineral Oil x2, War Ensemble Red Metal x2, M.I.L.K. GLIDER 3 GLIDER 3 ★★★★ (Faction: War Ensemble) GLIDER 2 GLIDER 2 ★★★ (Faction: War Ensemble) GLIDER 1 GLIDER 1 ★★ (Faction: War Ensemble) NOTE: Helmet bonus does not count towards meeting the requirement for being able to use gear.
