


Championship manager was not only a hideously addictive game it was also able to associate itself with ‘new’ football. An age of season long televised football, cameras at every top level game, hospitality suites with prawn sandwiches and Sky Sports leading anchor man Richard Keys (with his uncomfortably hairy hands). The football League along with BSkyB dragged football kicking and screaming into a new age. Eight foot fences and barbed wire enclosures were common place and even the idea of football being a family entertainment was nothing but a pipedream. Home & Away fans were treated like sub human entities, where they were treated worse than cattle and made to endure conditions akin to prisons. For many the actual events that took place on the pitch were insignificant, as a large hooligan element were only interested in violence and disorder. Prior to the creation of BSkyB football in the English league structure was on its last legs. The only competition CM had was Premier Manager which offered a more business orientated game where you weren’t only in charge of the team but the whole stadium, right down to the price of the programs on match day. Football games and to a much larger degree football management games didn’t really exist prior to the creation. Now to gain a general understanding of the importance of CM you first need to understand the gaming landscape of the time, but also appreciate the BSkyB revolution that football was undergoing. This is the very same game which prevented me from enjoying those formative fumbles with girlfriends and drinking cider in the park, so in essence this is the game that nurtured my gaming lifestyle. In producing this feature I’ve once again been smitten with CM, however it’s not the current multi-league Goliath but the English only Championship Manager with the 1993/1994 end of season data. Many a promising student sacrificed their education, people have lost their jobs and the game has been cited in at least twenty divorce cases. As CM began to infiltrate the football world, stories began to circulate of the debilitating effects of its addictiveness. There are few games which have addiction levels as high as the heroine-esque football management simulation Championship Manager. Addiction is used in many contexts to describe an obsession, compulsion, or excessive psychological dependence, such as: drug addiction, crime, problem gambling, nicotine addiction and Championship Manager Addiction.
